Warhammer 40,000: Rites Of War by
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Posted date: 2012-07-31
Unfortunately, aside from the Farseer's impassioned diatribes against the Eldar's enemies, the campaign is otherwise fairly straightforward, with few twists within the missions themselves and little cohesion between missions. The real incentive to keep playing is that your units gain experience as they fight, becoming noticeably more powerful as they do so. Most Eldar units are promoted to Exarch status once they become sufficiently experienced, turning the once-vulnerable warriors into seemingly invincible warlords. Rites of War proves to be fairly enjoyable if you can get past all its many rough edges, the game finally comes across as a missed opportunity to show off Warhammer 40,000 in all its glory. --Greg Kasavin Fans of the source material will no doubt appreciate the opportunity posed by Rites of War to take on the Imperium with the Eldar's alien weapons and will be further pleased to learn that they'll face the Tyranid as well, who haven't shown their ugly faces on the computer screen since Space Hulk. Together, these three races are a fascinating bunch, so much so that they clearly influenced their counterparts in Blizzard's wildly popular real-time strategy game Starcraft.
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Tuesday, July 31, 2012
Warhammer 40,000: Rites Of War
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